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bio.c
TIP
Buffer cache. The buffer cache is a linked list of buf structures holding cached copies of disk block contents. Caching disk blocks in memory reduces the number of disk reads and also provides a synchronization point for disk blocks used by multiple processes. Interface: * To get a buffer for a particular disk block, call bread. * After changing buffer data, call bwrite to write it to disk. * When done with the buffer, call brelse. * Do not use the buffer after calling brelse. * Only one process at a time can use a buffer, so do not keep them longer than necessary.
#include "types.h"
#include "param.h"
#include "spinlock.h"
#include "sleeplock.h"
#include "riscv.h"
#include "defs.h"
#include "fs.h"
#include "buf.h"
struct {
struct spinlock lock;
struct buf buf[NBUF];
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Linked list of all buffers, through prev/next. Sorted by how recently the buffer was used. head.next is most recent, head.prev is least.
struct buf head;
} bcache;
void
binit(void)
{
struct buf *b;
initlock(&bcache.lock, "bcache");
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Create linked list of buffers
bcache.head.prev = &bcache.head;
bcache.head.next = &bcache.head;
for(b = bcache.buf; b < bcache.buf+NBUF; b++){
b->next = bcache.head.next;
b->prev = &bcache.head;
initsleeplock(&b->lock, "buffer");
bcache.head.next->prev = b;
bcache.head.next = b;
}
}
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Look through buffer cache for block on device dev. If not found, allocate a buffer. In either case, return locked buffer.
static struct buf*
bget(uint dev, uint blockno)
{
struct buf *b;
acquire(&bcache.lock);
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Is the block already cached?
for(b = bcache.head.next; b != &bcache.head; b = b->next){
if(b->dev == dev && b->blockno == blockno){
b->refcnt++;
release(&bcache.lock);
acquiresleep(&b->lock);
return b;
}
}
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Not cached. Recycle the least recently used (LRU) unused buffer.
for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
if(b->refcnt == 0) {
b->dev = dev;
b->blockno = blockno;
b->valid = 0;
b->refcnt = 1;
release(&bcache.lock);
acquiresleep(&b->lock);
return b;
}
}
panic("bget: no buffers");
}
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Return a locked buf with the contents of the indicated block.
struct buf*
bread(uint dev, uint blockno)
{
struct buf *b;
b = bget(dev, blockno);
if(!b->valid) {
virtio_disk_rw(b, 0);
b->valid = 1;
}
return b;
}
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Write b's contents to disk. Must be locked.
void
bwrite(struct buf *b)
{
if(!holdingsleep(&b->lock))
panic("bwrite");
virtio_disk_rw(b, 1);
}
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Release a locked buffer. Move to the head of the most-recently-used list.
void
brelse(struct buf *b)
{
if(!holdingsleep(&b->lock))
panic("brelse");
releasesleep(&b->lock);
acquire(&bcache.lock);
b->refcnt--;
if (b->refcnt == 0) {
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no one is waiting for it.
b->next->prev = b->prev;
b->prev->next = b->next;
b->next = bcache.head.next;
b->prev = &bcache.head;
bcache.head.next->prev = b;
bcache.head.next = b;
}
release(&bcache.lock);
}
void
bpin(struct buf *b) {
acquire(&bcache.lock);
b->refcnt++;
release(&bcache.lock);
}
void
bunpin(struct buf *b) {
acquire(&bcache.lock);
b->refcnt--;
release(&bcache.lock);
}